Aperusa

The Aperusa are a clan of space wanderers who travel from system to system making a living off the gullible and the unwary. Most of their thievery takes the form of con games or minor pick-pocketing. They are the gypsies of Wildspace and forever search for new opportunities.
Generally, Aperusa travel with their clan in large ramshackle ships. Occasionally, a member of the clan will strike out on his own, seeking adventure and fun. On these voyages, the Aperusa will hook up with adventurers or anyone else who can take him to the next system for the next scam. No one quite knows whether these individuals are clan exiles or spies sent out by the clan leaders. The Aperusa are not telling.
Aperusa are lovers, not fighters. While they are allowed to use weapons, most will defer, instead offering “once in a lifetime” deals on healing potions and protective charms to their defenders.
The Aperusa are a healthy, handsome people. Aperusa do not wear armor, although they will wear such magical rings and such items as cloaks of protection and bracers of defense.
All Aperusa are slightly resistant to magic and virtually immune to all divination spells.
Due to their healthy physiques and lifelong exposure to Wildspace, Aperusa use very little air. Their bodies retain enough air so that they can breathe for almost three weeks when left on their own and can even feign death, consuming no air. Stranded Aperusa sometimes use this ability to survive once air supplies have run out.
Aperusa are immune to mind-reading of any form. This is a feature of their heritage rather than a skill, and cannot be taught.
No one trusts Aperusa. They are known for being deceitful and dishonest, although any Aperusa will deny the charge vehemently. Moreover, mind-readers (such as the Dohwar ) are very disconcerted by the blankness where Aperusa minds should be, and so distrust them immensely.
As mentioned above, Aperusa may not wear armor of any type. They never have psionic abilities of any kind and can never use a magical item that requires their conscious mental control, because the same inherent ability that renders them immune to mind-reading prevents such items from divining their intent.
Aperusa are unconcerned with material goods, so long as they have enough to eat and a place to sleep. Their naturally thieving ways, however, provide them with a reasonable (if varying) supply of cash.
CGR1 51-52

Aperusa

Ethereal Golem virgil2oct